Gilbert’s Marble Course: Activities
Read the story, then choose an answer. You can talk, point, sign or use a communication device. Ask for reading help if you need it.
Vocabulary
Read these five words from the story. Talk about what they mean.
- marble
- A small hard ball used in games.
- channels
- Narrow tracks that guide something along.
- shallow
- Not very deep.
- join
- The place where two parts meet.
- bend
- A part that curves.
Jumbled Words
Use the clue to make a word from the story. Drag the letters with a mouse or finger, or tap a letter and then a space.
Put the story in order
Drag the pictures into order from first to last with a mouse or finger. Or tap a picture, then tap where it should go. Use arrow keys to move a focused picture.
Tell the story
Retell the beginning, the problem, the children’s actions and the ending. Why did their plan work? Tell someone about a time you tried a new idea.
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